5/31/2023 0 Comments Warframe xakuRemoving the Energy drain and keeping it a duration based ability.For example: If you have 4 weapons orbiting Xaku, Deny’s damage will be granted a 5x multiplier. How it will work: The number of weapons orbiting Xaku from Grasp of Lohk act as a damage multiplier for Deny’s Void beam.Adding synergy between Deny and Grasp of Lohk that increases Deny’s damage output.To counteract this limitation, added the option to recast with the added benefit of resetting the ability’s duration and disarming a new set of enemies where/when desired. This is obviously limiting if the ability was cast with an undesired effect. Currently, once Grasp of Lohk is cast, you are locked with the weapons that were grabbed until the end of the ability’s duration.How it will work: Any existing Grasp of Lohk weapons will simply be replaced by the new cast up to the maximum amount of targets.Not to be confused with the firing range, this increase allows a bigger berth for choosing victims to disarm with Grasp of Lohk.Increased Grasp of Lohk’s disarming range from 8m to 15m.Currently, the point of when enemies are disarmed once Grasp of Lohk is cast is far too delayed.Also increasing the casting animation speed overall. Increasing the speed at which enemies are disarmed so that it occurs earlier in the casting animation.It is important to note that Eidolons, Amalgams, and certain bosses will still maintain this resistance.In an effort to give it (and Void damage in general) more utility across enemy categories, we are removing this resistance so that it aligns with its neutral effectiveness against the other enemy types. Currently, Void damage is relatively ineffective against Cloned Flesh and Fossilized enemies which greatly limits the use of Xata’s Whisper on Grineer and Infested enemies.Void damage will be made ‘True Neutral’ by removing the 50% resistance of Void damage on Cloned Flesh and Fossilized enemies: a long-desired request for Void damage.That has been increased to 75% when Xaku is running around bare bones Xaku’s Passive additionally grants them 25% damage reduction on the following AOE explosion from that rocket.For example, if a Bombard shot a rocket at Xaku, the projectile itself would have a 25% chance to pass through them and deal no damage (75% with The Vast Untime), but the explosion following would have the full effect.But does not include any protection from enemy AOE damage. Currently, Xaku’s Passive provides a chance that incoming projectiles will fail to hit the warframe at all, instead of going right through.How it will work: AOE damage will simply take a 25% damage reduction (75% while The Vast Untime is active).Including AOE damage reduction as part of Xaku’s Passive. Xaku Changes & Fixes Since this is a “community-created Warframe” project, Xaku has received numerous changes based on the feedback from the players.
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